I’ve always been intrigued by fractal geometry, and basically anything that can be created algorithmically. The creation of 3D fractals seemed like a natural fit, and since my focus is in HCI, I decided to play with the user input as well. Both of these decisions opened up interesting complications. Originally, the plan was to […]
-
Reading
- Hyperbole and a Half Allie Brosh
-
Playing
-
Making
- TBD
-
Listening
-
Rambling
-
Archives